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Slick rotoscoped cinematic sequences bring the story line to life. The only minor drawback in Flashback is the noticeable slowdown when multiple characters appear. You won't want to pass on this bit version's first-rate sound, either. From the sound effects of Morphs rolling on the ground to the roar of gunshots, the audio pumps. In addition, the musical score does an excellent job of creating mood, alerting you to danger, or applauding success.

Flashback has all the ingredients of a bit classic: great graphics, extraordinary animation, cool sounds, and adrenaline-pumping action. The only bad thing to say about this game is that it's so addicting, you won't have time for anything else. If you're ready for a peek at the likely future of Genesis gaming, then flash forward with Flashback.

Brought to the States by U. If you thought Lester Chaykin was shakin', wait till you join Conrad Hart on his epic, futuristic, mystery adventure. Conrad is a Galaxias Bureau of Investigation agent-in-training. For his graduation project, he designs some high-tech glasses that reveal the molecular density of living beings. Using these special specs, he notices that several high-powered officials, including military strategists, politicians, and multimillionaires, are extremely dense and they dress badly too.

Unluckily for Conrad, someone's watching him. A freaky Billionaire Boys Club kidnaps him and erases his memory. Conrad's only salvation is the Holocube, a memory recording device that he had the foresight to keep with him. As Conrad, you must find pieces of your memory bit by bit and solve the mystery of the weird looking rich folks.

Your search takes place across six, multi-scrolling levels, including a wacked out TV game show, a cyberpunk nightclub, and several far out planets. Flashback is basically a run and gun game, but that's like saying Madonna's basically a woman. This is not a pick-up-and-play-me game.

You're going to have to read the manual to learn the controls, because Conrad has more moves than Michael Jackson. He climbs through levels like the Prince of Persia , crouches, somersaults; pistol whips bad guys, and pulls his gun out of his front pocket so smoothly you'll swear you're watching "Cops".

You get into intense shoot outs with bad guys of all shapes, sizes, and planetary origins, but you also bust your brain cells trying to figure out how to use objects and move past obstacles. Part of the game's intrigue has to do with the assortment of objects you can find. You start out with a Gun and a Shield.

Then, much like a role-playing game, you have to search for important items, such as ID cards, Credits money , a Magnetic Cartridge, Force Fields, and more to help you get past the obstacles. Do a shoulder roll under the small laser sphere in Level 3. When it stops firing, stand up and blast it. You'll need help, too, because Flashback is fierce. There are three difficulty levels, but even on Easy you'll meet your doom often. However, even if you fall too far, you're a goner.

On the plus side, there are Energy-Generators placed throughout the levels that will polish your Shield back up to its original shine, and game save boxes that keep you running. If you fail, however, you won't mind starting back at the beginning. This game plays like a great comic book reads.

You'll get so entrenched in the intoxicating story line that you'll want to finish the game just to see how it turns out. Pistol whips him to get him mad, and then take him out while he's rocketing through the air.

You've never seen a Genesis game that looks as amazing as this one! Like Out of This World , Flashback's graphics are based on polygonal pix produced with rotoscope technology that incorporates and digitizes film footage of live actors. However, Flashback takes the pix to another level. Although Conrad is a little sprite, his movements are fluid, smooth, and unbelievably lifelike.

Not only are the graphics superb during game play, there are great-looking pass-the-popcorn cinematic sequences throughout the game. Even the backgrounds look outrageous. Flashback's sounds are a monster. The great music shifts subtly with the mood of the on-screen action. Just like in a good movie, this helps to keep the tension high. The sound effects sound real. There's a realistic thud when Conrad lands from a leap. Jungle noises give you the creeps.

Gunfire makes you wince. Flashback is as close to a no-brainer as they come -- get it! It's as fun to watch as it is to play. Just in time for Valentine's Day, you'll love this game. Don't let the bad guys break your Conrad Hart. Prince of Persia may have reinvented the platform genre with its realistic motion capture techniques and a dash of swordplay, but it wasn't entirely alone.

Several years later a little beauty emerged from France that certainly upped the ante. The game was created by the now sadly defunct gallic outfit Delphine, producers of Flashback's ace older brother Another World. Stealing wholesale from cyberpunk sources such as Total Recall and Blade Runner, the plot saw you escaping from prison with a wiped memory, lost in a hostile futuristic jungle on Titan.

Your crime was that you had discovered malevolent aliens masquerading as citizens, and for this knowledge they wanted you dead. Flashback was beautiful in its day. The story, meanwhile, was dark as hell and packed with revolutionary RPG elements previously unheard of in the platform genre. In the New Washington levels, for example, you needed money for forged identity papers so you took on jobs from a recruitment agency that saw you delivering packages, guarding scientists and wiping out mutant infestations.

Another level saw you competing on a Running Man style game show called Death Tower, fighting your way through a deadly maze under the close scrutiny of countless TV cameras. Flashback provides a neat stepping-stone between the mindless action of yesteryear and the involving cinematics of today.

Fade To Black, its 3D sequel, may not have had the same magic touch, but the aftershocks from Conrad's adventures can still be felt throughout modern gaming. What can I tell you about Flashback that you wont have gleaned from the intro?

Not a lot basically - and I really wish youd followed my advice and skipped to the final paragraph. Still, youre here now so I suppose Im stuck with you. Sorry to sound so rude and all that, but I cant actually think of much more to tell you. Apart from maybe the plot, I suppose. So here it is. Conrad Hart, agent with the Galaxia Bureau of Investigation, made a discovery while testing his latest piece of equipment a Molecular Density Analyser.

He found that certain key individuals had a molecular density so high that they couldnt possibly be human. He told all this to his chick, Sonya and they decided to reveal all to the world government.

But Sonya then mysteriously disappeared. As did Conrad. As youll have guessed, they had been kidnapped by space aliens. Conrad was taken to Titan by the space aliens, and his memory was wiped. But even though he now couldnt remember where he was, who he was and why he was wherever he might possibly be, he still knew one thing: which was he had to escape.

And he did. Grabbing a hoverbike, he made a dash for it. In hot pursuit were two space aliens. They shot Conrad down onto the surface of Titan and left him for dead. And this is where the game starts: Conrad regains consciousness and youre in control, discovering things as you go along seeing as youve lost your memory.

So what else? Well, probably the most sensible thing to do - seeing as you should already have the basic idea - is to compare Flashback directly with Prince of Persia. So Ill just briefly drop into schizo mode and ask myself some questions about the two games:. In the main, yes: for instance all the walking, running, jumping and climbing moves couldve almost been digitised from Prince of Persia.

Well, Conrads got a gun instead of a sword, so obviously theres an animated getting his gun out move: and another when he fires it spent cartridges shoot out, and theres some recoil. On top of that, he can inch forward with his gun readied for action sas style , fire from a crouching position, and also roll along the floor, again with his gun readied for action when he springs back into a crouching position.

Oh, I nearly forgot the other new gun move which is used when Conrads too near his enemies to actually shoot them: i. Not strictly speaking, but all the so-called normal moves - the ones that are similar to Prince of Persia -have been tarted up.

For instance jumping into a wall makes Conrad fall over onto his back, rather than just stop dead. Unlike the Prince from Prince of Persia. And there are loads of other neat little touches like this.

Much better Theres as much as you want, because Flashback contains three difficulty levels: easy, medium and hard. Mind you, easy really is too easy, even for someone with the reactions of a sloth - you could finish the game in one long sitting.

Besides, on the hard setting not only do you get more nasties coming at you but you also get different nasties: ones you wont see on the easy setting.

Now the answer to that is no, but if I tell you exactly where Conrad goes after Titan, Id be giving too much away. Ive already spoiled level 1, after all - what with the map and everything. Suffice as to say that Flashback is pretty massive, with five totally different locations in all: some of which are very clever.

Flashback has actually got a which unfolds as you progress far more so than Prince of Persia , and you can to a limited extent interact with some of the other characters.

To explain why I said clever Ill have to spoil a bit more of the game and tell you that after leaving the jungles of Titan you find yourself in Titans main city, where theres a hell of a lot to do, heaps of people to talk to and a brilliant continuation of the storyline. To travel around the city, however, you need to use the tube train network.

Yup, theres a fully functioning metro. You might be told for instance that you have to go to a certain location and apply for a work permit; so down to the subway platform you trot, where after having studied the route map you actually wait for a train.

There are other clever bits too, but Ill leave them for you to discover should you buy the game. What about the control system? Is it horribly nightmarish with an analogue joystick, or what? Youll very probably opt for the keyboard mode, but even so, the control system in Flashback still takes ages to get to grips with. The jumping and leaping parts are simple enough, but the trouble arises when using the gun Sounds simple enough in theory, but in practice its all too easy especially in panic situations to draw your gun and re-holster it I without having fired a shot.

Usually death. In abundance. Cash, keys, useful bits of hardware and so on. Unlike Prince of Persia you have an inventory box called up with the tab key. You can select certain items and use them for instance, using a stone will make Conrad throw it in the direction hes facing I unless hes crouching, in which case hell simply "put it on the ground.

Download Links Link Mega. How to download free Flashback: The Quest for Identity Use any of the links Wait 5 seconds for the ouo advertising to pass and then another 5 seconds per adfly. Click on the download button of the selected service. Install the. Most of our games are uploaded in a single link. And now time to enjoy : In case of problems do not hesitate to contact me! Comments Sign In. Flashback: The Quest for Identity mediafire error link. Atimkos Atimkos. Ikfes Sephiroth. Software languages.

Author Ubisoft. Updated Over a year ago. Last revision More than a year ago. Fortnite Apex Legends. Creative Destruction 3.



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