Tomb raider ii gold iso download






















Her quest for the mythical artifact begins at the Great Wall of China where she discovers a locked passageway to an ancient temple, possibly the hiding place of the Dagger of Xian.

However, an impenetrable door blocks the way to the trophy room, and Lara also encounters members of the infamous Fiama Nera, who will stop at nothing to find the dagger.

She learns that the key to the door may be the property of deceased magician Gianni Bartoli, whose residence is Venice, Italy. Lara's search will take her to the Venetian canals, a floating deep-sea salvage rig, a shipwreck on the ocean floor, the eerie catacombs beneath a Tibetan monastery, and a subterranean land called the Floating Islands. But as Lara--and you--will discover, these are the least of the lethal dangers awaiting as she chases the Dagger of Xian.

Lara Croft is back in Tomb Raider 2 with her guns ablaze and a host of new features. These early screens show some vast and eerie worlds, and word has it that Lara will also be able to climb, which should mean that the environments will be even more expansive.

Although not available until early next year, Tomb Raider 2 will likely be one of the hottest, most anticipated titles of The time has finally come to stop gawking at Lara Croft and start some serious game-4 playing with her. In a season of video game sequels, Tomb Raider II ranks as one of the best Now Dr. Croft seeks the fabled Dagger of Xian, an ancient artifact with a monstrous secret. Her epic quest explores 18 danger-filled areas, with exotic locales that include the Great Wall of China, the canals of Venice, and the foothills of the Himalayas.

Of course, Lara's not the only one who craves the Dagger. TRII easily outdoes the original Tomb Raider in the sheer number of enemies, traps, and physical challenges.

Beasts of the animal and human kind dog her every step of the way. Tigers, eagles, and great white sharks are among the creatures who want to maul Lara; baseball-bat-swinging thugs, pistol-packing assassins, and kung-fu monks are among those who just want to brawl with Lara.

The robotic enemy A. The traps in TRII induce far more panic than those of the original. Boulders chase you between crushing spiked walls and your oxygen threatens to run out when you're 40 fathoms deep.

Lara must run, leap, and ferret out hidden switches to avoid ever-present death. That's okay, because Croft gets crafty with an amazing number of moves. In addition to her trademark leaps and jumps and a cool breaststroke, she's acquired the ability to climb structures and to drive vehicles, too. She still has auto-aiming, but her arsenal received an impressive upgrade, including dual Uzi submachine guns, a harpoon gun, and an M automatic rifle in addition to her regular two-gun rig.

All this is ably managed by the workmanlike controls, which do a good job of handling Lara's massive repertoire of moves. However, TRII is for experts. Unlocking the mechanics of Lara's physique requires patience, skill, and practice, practice, practice. Lara possesses so much freedom of movement that making her perform precise moves when time is tight such as picking up ammo before sliding walls crush you requires such exact position ing that it can be slow, ponderous, and often fatal. Come armed with a spacious memory card, and save often.

Lara's look is killer. The impressive animation for her moves is stunningly life-like. The handy auto-moving game cam enables you to scan the surrounding terrain degrees. And the computer-generated story cinemas between levels are so sweet, they're a true reward for completing a stage.

All is not perfect in graphics city, however. There's noticeable clipping that is, walls that appear solid from one angle appear pixel-thin from another.

Also, as in the first TR, the awkward position of the game cam can force you to fight blind. But the overall visual presentation is so fine, such flaws rightfully qualify as nitpicking. In the audio department, Tomb II masters the minimalist approach. Effects and voice are used sparingly but well, and music only plays for clues and cues during game-play. During the story cinemas, however, the audio pumps pure symphonic force.

Tomb Raider II is an awesome adventure game. By the time Lara asks, "Haven't you seen enough? Long after you beat TRII, there'll be only one thing on your mind Tomb Raider III. Tomb Raider ll's lifelike animation, gorgeous computer-generated cinemas, lusciously detailed character graphics, and scenic backgrounds are enough to overcome that darned moving cam that sometimes obscures gameplay.

Lara pulls amazing moves; however, moving her quickly to avoid being trapped can be as cumbersome as it was in the first game. Tomb's a gas and a half for experts.

If you're not a pro, you'll be one after beating this tough but mesmerizing game. When Lara Croft first appeared on the gaming scene a little over a year ago, she took the action gamers by storm with a mix of as-yet-unseen graphics on the PC including being among the very first to pioneer 3Dfx technology , amazing and complex gameplay and design, and a figure that made her look like Barbie's more well-endowed sister.

The result was a runaway success for then-small Eidos and an almost cult-like following of Lara fans who couldn't wait for her return. Well, the wait is over, and the second incarnation of Lara is even prettier to look at than the first and Lara's wardrobe even more revealing , yet the game itself has lost something. It may be, in part, that others have caught up with the technology, but after many hours of painstakingly guiding Lara through the dangers of China, Venice, sunken ships, and ancient temples, I can honestly say that Tomb Raider 2 just isn't as much fun as the original.

I suppose I'll be branded as some sort of heretic for saying anything against Eidos' buxom beauty, but frankly, Tomb Raider 2 is too hard, and this is where it comes up short against the original. In Tomb Raider , you could always puzzle your way through a difficult spot, and while it was at times frustrating, it was never seemingly impossible; when you at last solved a puzzling level you had a feeling of satisfaction.

In Tomb Raider 2 , after being killed time after time after time, I just wanted to quit the game and go play something more enjoyable. A busty woman in a wetsuit is all you'd expect from the Sports Illustrated swimsuit issue, but in a game, you want, well, satisfaction. I will say this: Tomb Raider 2 blows away just about anything else in the genre in terms of graphical sophistication, nifty gadgets, cool level design and computer AI.

As in Tomb Raider , the objective in Tomb Raider 2 is to seek out fame, fortune, and danger while exploring ruins, temples, sunken ships, mazes, and the like. You're basically a much more attractive Indiana Jones, and instead of Nazis, you're up against wild animals and sword-, baseball bat-, and harpoon-wielding ne'er-do-wells.

What's added in Tomb Raider 2 is more moves for Lara you can climb walls, shimmy along ledges, swim underwater, do back flips, swan dives -- just about any move you can think of , plus, in Tomb 2 , you get to try your hand at a number of different vehicles, including motor boats and snowmobiles.

It's quite a rush, and quite a bit of work getting a handle on how to make Lara do everything she's capable of I still maintain that she has too much, ah, ballast to dive underwater as effectively as she does, but that's another story , and this can end up being a major frustration in the heat of battle.

Another important change from the original Tomb Raider is that Tomb Raider 2 adds many more human opponents into the game, so instead of having to pick off wolves, bats, and the occasional bear as in the original, in Tomb 2 you get more than your fair share of ninjas, temple guards, freaks with baseball bats, Phantom of the Opera fans with pistols, and more. The result is that you feel more like you are involved in an action game than in the original, and you feel that you actually have enemies instead of having to take target practice on the animals that just happened to also like to hang out among the precious idols and lost treasure.

Your arsenal of weapons in Tomb Raider 2 is pretty much the same as in the original, with the addition of some underwater implements, some heavier firepower for the increased cadre of enemies, and some flares for use in dark places. Developed by Core Design Ltd. Tomb Raider II's storyline once again follows the adventuring exploits of the beautiful archeologist Lara Croft.

You, as Lara, will find yourself on a quest to find the ancient Dagger of Xian, reputed to posses the power of the dragon. Rumor has it that once plunged into the heart of the one who possesses it, the dagger will become powerful beyond imagination! Tomb Raider II features seventeen levels set on The Great Wall of China, the streets of Venice, the snowy fields of Tibet to a massive shipwreck laying on the bottom of the ocean.

New weapons include a destructive Grenade Launcher and a Harpoon Gun as well as almost all weapons from the original. The enemy content is now mostly made up of humans taking away much of the originals atmosphere while the game still uses storyline presented through FMV's full motion videos at the end of each section of levels to enhance the game's atmosphere.

It, therefore, comes to no surprise that the developer attempts to again captivate the gaming community by bringing back our heroine Lara in a brand new adventure. Lara returns in this second installment of the Tomb Raider series to seek the legendary artifact known as the Dagger of Xian, reputed to give its owner magical powers although it has the slight drawback of turning the said owner into a fire breathing dragon.

The search takes place among many locations, including the Great Wall of China, Venice, a sunken ocean liner, and the mountains of Tibet. During her search for the artifact, she must battle some formidable human and animal foes. Starting out with only her trusty pistols and a shotgun, Lara picks up a massive arsenal along her quest, including Uzi automatic pistols, an M assault rifle, a harpoon gun, and a grenade launcher.

Like the original, this sequel boasts impressive graphics, especially when playing with a 3D graphics accelerator card. There are 18 levels in all. Cut scenes are shown in between some of them, providing the player with information about the plot development.

Some of the cut scenes are shown in wide screen interlaced video format, while others are full screen 3D rendered in-game engine animation. You can easily tell the difference between them because in the latter the characters are much blocky than those in the interlaced video scenes.

The graphical look of Lara in this game has much improved over that in the original game. She now has a decently curved chest, rather than a pair of triangles. Advanced embedding details, examples, and help! Publication date Topics tomb raider 2 golden mask , , eidos interactive , core design , demo , legacy of kain soul reaver , revenant , cutthroats , official formula 1 racing , flatland , thief the dark project Language English.

It contains the Golden Mask addon levels and some demos and previews of other Eidos titles. There are no reviews yet. See here for comparison screenshots and dowload links. Borderless Patch - This fixes the issue where the game shows a window border when in fullscreen mode on Windows 8 and newer. Download from the PC Gaming Wiki site. Dege's dgVoodoo Patch - Follow this link for the latest download and instructions. Visit Core-Design. The Kins also has some great tips on running the classic games on newer systems.

Visit tombraiderchronicles. In order to use a gamepad, you'll need a utility to map gamepad buttons to keyboard inputs.

If you are unable to see the video sequences at the start of the game and between certain levels, or if you just want to watch them again, you may want to download EscapePlay KB to watch the movies outside the game. The 'readme' file included with the download explains how to use it. Alternatively, you can watch all the Tomb Raider 2 cinematics on my YouTube channel. Accidentally pressing the Windows Start Menu key probably won't crash the TR2 game, but it can be annoying, especially during complicated platforming sequences.

Fortunately it can be easily prevented by downloading and using one of the following utilities. I have found both very helpful, but since neither is my creation, I am not responsible for them. So use and enjoy it at your own risk.



0コメント

  • 1000 / 1000